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Jasmin Blanchette, Mark Summerfield
Accompanied by a CD-ROM containing the open source editon of Qt 4.3, as well as examples and source code from the book, an updated guide to Qt 4 programming provides information on such topics as creating dialog boxes, file menus, user interfaces, graphical user interface programming, changes from Qt 4.2 and 4.3, custom widgets for applications, SVG file generation, and more. Original. (Intermediate)
Jim Webber, Savas Parastatidis, Ian Robinson
REST continues to gain momentum as the best method for building web services, leaving many web architects to consider whether and how to include this approach in their SOA and SOAP-dominated world. This book offers a down-to-earth explanation of REST, with techniques and examples that show you how to design and implement integration solutions using the REST architectural style. Explore several web communications approaches, and discover what makes REST different Walk through the pros and cons of the RESTful approach Learn how the underlying architecture of the Web can drastically simplify programming built on top of it View REST in the context of cloud computing and the Semantic Web Understand how hypermedia serves as a model for computers to process data
Provides information on using Android 2 to build and enhance mobile applications, covering such topics as creating user interfaces, using intents, databases, creating and controlling services, creating app widgets, playing audio and video, telphony, and using sensors.
A hands–on guide to building mobile applications, Professional Android Application Development features concise and compelling examples that show you how to quickly construct real–world mobile applications for Android phones. Fully up–to–date for version 1.0 of the Android software development kit, it covers all the essential features, and explores the advanced capabilities of Android (including GPS, accelerometers, and background Services) to help you construct increasingly complex, useful, and innovative mobile applications for Android phones. What this book includes An introduction to mobile development, Android, and how to get started. An in–depth look at Android applications and their life cycle, the application manifest, Intents, and using external resources. Details for creating complex and compelling user interfaces by using, extending, and creating your own layouts and Views and using Menus. A detailed look at data storage, retrieval, and sharing using preferences, files, databases, and Content Providers. Instructions for making the most of mobile portability by creating rich map–based applications as well as using location–based services and the geocoder. A look at the power of background Services, using threads, and a detailed look at Notifications. Coverage of Android′s communication abilities including SMS, the telephony APIs, network management, and a guide to using Internet resources Details for using Android hardware, including media recording and playback, using the camera, accelerometers, and compass sensors. Advanced development topics including security, IPC, advanced 2D / 3D graphics techniques, and user hardware interaction. Who this book is for This book is for anyone interested in creating applications for the Android mobile phone platform. It includes information that will be valuable whether you′re an experienced mobile developer or making your first foray, via Android, into writing mobile applications. It will give the grounding and knowledge you need to write applications using the current SDK, along with the flexibility to quickly adapt to future enhancements.
Jürgen Scheible, Ville Tuulos
Mobile Python is the introduction of Python programming language to the mobile space. This practical hands-on book teaches readers how to realize their application ideas on the Symbian OS. Programming on the Symbian mobile platform has been difficult and time consuming in the past. This innovative new title will remedy this problem. Chapters deal with topics that are based on Python S60 features and presented in an order that lets the user learn first the “simple to code” ones and then increasing in complexity.
The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian's key architects and developers, giving an insider feel to the book as it weaves the "inside story" around the architectural presentation. The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system. Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.
The most up-to-date and comprehensive introductory ASP.NET book you’ll find on any shelf, Beginning ASP.NET 4 in C# 2010 guides you through Microsoft’s latest technology for building dynamic web sites. Learn how to build sophisticated web pages quickly and easily using the most powerful tools available. Starting with the basics, this book provides exhaustive coverage of ASP.NET, guiding you from your first steps right through to advanced techniques - such as making database queries from within a web page, tuning your website for optimal performance and deploying your website to production servers. Within these pages, you’ll find tips for best practices and comprehensive discussions of key database and XML principles you need to know in order to be effective with ASP.NET. The book also fully explains the crucial coding techniques of object-orientation and code-behind on which your future as a successful ASP.NET developer relies. What you’ll learn How to build well-structured ASP.NET 4 applications including how to incorporate data from databases, XML files, web services, and other services. A solid understanding of key ASP.NET concepts such as master pages, themes, state management, session state, and error handling, and of which techniques work best in which situations. How to improve the user experience of your pages through the use of ASP.NET AJAX. Who this book is for This book is ideal for anyone new to .NET development who wants to learn how ASP.NET works. No prior programming knowledge is assumed and all concepts are explained from first principals. Table of Contents Part 1: Introducing .NET The .NET Framework The C# Language Types, Objects, and Namespaces Part 2: Developing ASP.NET Applications Visual Studio Web Form Fundamentals Web Controls Error Handling, Logging, and Tracing State Management Part 3: Building Better Web Forms Validation Rich Controls User Controls and Graphics Styles, Themes, and Master Pages Website Navigation Part 4: Working with Data ADO.NET Fundamentals Data Binding The Data Controls Files and Streams XML Part 5: Website Security Security Fundamentals Membership Profiles Part 6: Advanced ASP.NET Advanced ASP.NET Components Caching LINQ and the Entity Framework ASP.NET AJAX Deploying ASP.NET Applications
A revised introduction to third generation (3G) mobile communication system principles, concepts and applications, without the use of advanced mathematics. This second edition features a treatment of potential 3G applications and descriptions of emerging technologies.
Robert Harris, Rob Warner
Need to build stand-alone Java applications? The Definitive Guide to SWT and JFace will help you build them from the ground up. The book first runs down the Java GUI toolkit history. Then the book explains why SWT is superior and provides extensive examples of building applications with SWT. You’ll come to understand the entire class hierarchy of SWT, and you’ll learn to use all components in the toolkit with Java code. Furthermore, the book describes JFace, an additional abstraction layer built on SWT. Demonstrations of building JFace applications are also included and reinforced with thorough explanations and example code. These applications can be used as GUI plug-ins for Eclipse, and they’re compatible with the new Eclipse 3.0 application development framework.
Annotation - Presents the topic in an easy-to-follow format while still relating it to real-world situations- Written by an experienced author and educator, the tone of the book is friendly and non-threatening, but still authoritative- All necessary software is supplied; no other purchase will be necessary for reader.
Jeffrey Bannister, Paul Mather, Sebastian Coope
The merging of voice and data on a single network opens powerful new possibilities in communications. Only a fundamental understanding of both technologies will ensure you are equipped to maximise their full potential. Convergence Technologies for 3G Networks describes the evolution from cellular to a converged network that integrates traditional telecommunications and the technology of the Internet. In particular, the authors address the application of both IP and ATM technologies to a cellular environment, including IP telephony protocols, the use of ATM/AAL2 and the new AAL2 signalling protocol for voice/multimedia and data transport as well as the future of the UMTS network in UMTS Release 5/6 All-IP architecture. Convergence Technologies for 3G Networks: Explains the operation and integration of GSM, GPRS, EDGE, UMTS, CDMA2000, IP, and ATM. Provides practical examples of 3G connection scenarios. Describes signalling flows and protocol stacks. Covers IP and ATM as used in a 3G context. Addresses issues of QoS and real-time application support. Includes IP/SS7 internetworking and IP softswitching. Outlines the architecture of the IP Multimedia Subsystem (IMS) for UMTS. Convergence Technologies for 3G Networks is suited for professionals from the telecommunications, data communications and computer networking industries..
Adrian A. I. Issott
Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.
Readers are provided step-by-step instructions on how to migrate existing HTML to the Palm platform. The book covers in detail the "life cycle" for both creating the PQA that resides on the handheld device and for developing the static Web pages and server scripts located at the ISP. The CD-ROM includes all the source code from the book, a PQA executable file, and Palm OS emulators showing what the application will look like on the handheld device before it gets installed.
Developed out of a successful professional engineering course, this practical handbook provides a comprehensive explanation of the Wideband CDMA (Code Division Multiple Access) air interface of third generation UMTS cellular systems. The book addresses all aspects of the design of the WCDMA radio interface from the lower layers (RF and baseband processing) to the upper layers of the protocol architecture (non-access stratum and RRC layers). This is an ideal course book and reference for students and professional engineers.