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This volume is a handbook for enterprise system developers, guiding them through the intricacies and lessons learned in enterprise application development. It provides proven solutions to the everyday problems facing information systems developers.
Jez Humble, David Farley
The step-by-step guide to going live with new software releases faster - reducing risk and delivering more value sooner! * *Fast, simple, repeatable techniques for deploying working code to production in hours or days, not months! *Crafting custom processes that get developers from idea to value faster than ever. *Best practices for everything from source code control to dependency management and in-production tracing. *Common obstacles to rapid release - and pragmatic solutions. In too many organizations, build, testing, and deployment processes can take six months or more. That's simply far too long for today's businesses. But it doesn't have to be that way. It's possible to deploy working code to production in hours or days after development work is complete - and Go Live presents comprehensive processes and techniques for doing so. Written by two of the world's most experienced software project leaders, this book demonstrates how to dramatically increase speed while reducing risk and improving code quality at the same time. The authors cover all facets of build, testing, and deployment, including: configuration management, source code control, release planning, auditing, compliance, integration, build automation, and more. They introduce a wide range of advanced techniques, including inproduction monitoring and tracing, dependency management, and the effective use of virtualization. For each area, they explain the issues, show how to mitigate the risks, and present best practices. Throughout, Go Live focuses on powerful opportunities for individual improvement, clearly and simply explaining skills and techniques so they can be used every day on real projects. With this book's help, any development organization can move from idea to release faster -- and deliver far more value, far more rapidly.
In his long-awaited book, Martin Fowler has done for application domain patterns what the Gang of Four [Gamma et al.] have done for general purpose design patterns in their book, Design Patterns: Elements of Reusable Object-Oriented Software. This book is a must have for all analysts and designers doing object-oriented business modeling and business process re-engineering. —Donald G. Firesmith, Knowledge Systems Corporation Fowler shares with you his wealth of object modeling experience and his keen eye for identifying repeating problems and transforming them into reusable models. Analysis Patterns provides a catalogue of patterns that have emerged in a wide range of domains, including trading, measurement, accounting, and organizational relationships.
"Offers a requirements process that saves time, eliminates rework, and leads directly to better software. A great way to build software that meets users' needs is to begin with 'user stories': simple, clear, brief descriptions of functionality that will be valuable to real users. ... [the author] provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, [the author] shows how to organize them, prioritize them, and use them for planning, management, and testing"--Back cover.
MSBuild is more than just a list of source files; it is a declarative programming language, and with the new features in the .Net 4.0 engine, a rather expressive language to boot. This book explores the Microsoft Build Engine used by C#, VB.Net, F# and C++ projects-the 4.0 version shipped with Visual Studio 2010-in depth and in a very practical way, full of examples not covered in the reference material (or in the other book on MSBuild). Inside you'll find: How to unify all your projects How to add help to your build How to simulate loops and data joins How to use inline C# code in project files How to enhance logging ...and over 90 additional tips and tricks, and including some extensive walkthroughs of more advanced topics, like dealing with huge projects and rolling your own tool integrations right in the IDE. You can further explore the content with code samples on the Web. So if you've ever found yourself wondering how to get MSBuild to... Perform some simple arithmetic, or a string replacement (see trick #9) Find a subset of files using a complex expression (see trick #11) Specify the folder where MSBuild.exe resides (see trick #6) Fail the build when your custom task shows an error but the build still succeeds (see trick #2) Get you a list of all the referenced assemblies in your project (see trick #72) Get Visual Studio to stop ignoring your customizations (see trick #82) Search for your customizations, without having to hardcode paths (see trick #16) Allow almost any property to be tweaked (see trick #45) Do something that seems too complex for AfterBuild (see trick #23) Extract the branch name from a path (see trick #99) And don't be put off if you're brand new to MSBuild. If you've ever so much as peeked at the XML in a C# project file, you'll be well served by this book. You'll start from first principals and the most basic mechanisms of MSBuild and the structure of an MSBuild file will be explained. Each trick is small and digestible and presented in a way that you can try out new techniques with just a few lines of MSBuild in a text file. Most of the tricks are things you can copy directly into your own build files and use that day. While many of the tricks stand on their own, the more complex ones are broken down and presented in sequences that progressively build on one another. You won't need any other book on MSBuild! But if you happen to have the other one, MSBuild Trickery will take you far beyond a reference book, providing practical guidance and preparing you for all of those truly unique gotchas that appear when the build runs. With a foreword by Dan Moseley, Microsoft Senior Development Lead for Visual Studio Project & Build.
A practical guide, this book provides step-by-step instructions for building your installer, showcasing real-world examples throughout. Its purpose is to get the professional developer building installers in no time without getting bogged down in theory. Numerous references to additional resources are provided so that curious readers can supplement the knowledge they gain here with additional details. If you are a developer and want to create installers for software targeting the Windows platform, then this book is for you. You'll be using a lot of XML so that you get accustomed to the basics of writing well-formed documents, using XML namespaces and the dos and don'ts of structuring elements and attributes. You should know your way around Visual Studio, at least enough to compile projects, add project references, and tweak project properties. No prior knowledge of Windows Installer or WiX is assumed.
Jeffrey Palermo, Ben Scheirman, Jimmy Bogard
The Model-View-Controller pattern is widely accepted as a best practice for UI development. With Microsoft's first release of an MVC framework for ASP.NET development, web development on the .NET framework is both simplified and more flexible. ASP.NET MVC in Action is an advanced guide to developing long-lived applications with the ASP.NET MVC framework. It moves past simple introductions and dives deep into architectural techniques that lead to maintainable web applications with the MVC pattern. ASP.NET MVC in Action lays a flexible foundation based on Domain-driven design, the S.O.L.I.D. principles, TDD, and interface-based development. With best-practices woven into every chapter, the authors present the new ASP.NET MVC framework in a manner that leads to more maintainable .NET web applications. This book assumes that readers are already experienced with ASP.NET development and C#. Numerous popular open-source libraries, such as MvcContrib, are referenced throughout, and the book comes with the full source to CodeCampServer, a user group conference organizing application.
Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows operating system. It blends together rich content from a wide range of sources and allows you unparalleled access to the processing power of your Windows computer. Pro WPF 4.5 in C# provides a thorough, authoritative guide to how WPF really works. Packed with no-nonsense examples and practical advice you'll learn everything you need to know in order to use WPF in a professional setting. The book begins by building a firm foundation of elementary concepts, using your existing C# skills as a frame of reference, before moving on to discuss advanced concepts and demonstrate them in a hands-on way that emphasizes the time and effort savings that can be gained. What you’ll learn Understand the fundamentals of WPF programming from XAML to controls and data flow. Develop realistic application scenarios to see navigation, localization and deployment in action. Explore the advanced user interface controls that WPF provides. Learn to manage documents from within WPF: Text layout, printing, and document packaging are all covered. Use graphics and multimedia to add punch to your applications Who this book is for This book is designed for developers encountering WPF for the first time in their professional lives. A working knowledge of C# and the basic architecture of .NET is helpful to follow the examples easily, but all concepts will be explained from the ground up.
A comprehensive, expert guide to Scrum-based agile project ownership and management: roles, techniques, practices, and intangibles * *An indispensable resource for Scrum 'product owners,' the pivotal players in Scrum projects - and for all stakeholders who interact with them. *Covers product vision, exploration, user stories, use cases, planning poker, release planning, and much more. *Responds to one of the most crucial challenges in making agile work in the enterprise: finding and training the right product owner. In Scrum projects, the product owner plays a pivotal role, but until recently, few have been trained in the unique skills, techniques, and attitudes they need to succeed in this role. That's why courses on Scrum product ownership are soaring in popularity - and it's why this book is so important. Agile Product Management with Scrum is the first book to define and describe the role of agile product ownership in a systematic and comprehensive way. It covers a broad range of agile practices from the product owner's perspective, including product vision, exploration, user stories, use cases, 'planning poker,' sprints, release planning, portfolio management, and more. Drawing on extensive experience helping organizations succeed with Scrum, top agile consultant Roman Pichler gets down to the brass tacks: saving time and money while improving both quality and agility. He also addresses critical upstream processes and 'fuzzy front end' that organizations must get right if they are to adopt Scrum across the enterprise. This practical book is an indispensable resource for everyone who plays the role of product owner, or anticipates doing so. It will also be extremely useful to all stakeholders who interact with product owners - which is to say, the entire Scrum project team.